Retroarch turbografx core controller10/31/2022 ![]() ![]() WINDOWS/VULKAN: Refresh rate fixes + cleanups UWP/TRANSLATION: Enabled translation services for both UWP MSVC20. UWP/XBOX: fix issue where filesizes where not returned properly, this fixes loading arcade dat files UWP/XBOX: fix issue where files where opened as OPENALWAYS instead of OPENEXISTING this fixes beetle cores UWP/XBOX: Fix startup issues with latest Xbox Dashboard updates – ANGLE cores still show up wrong UWP/XBOX: Enable Explore tab by default – seems to work fine #RETROARCH TURBOGRAFX CORE CONTROLLER DRIVER#PS2: Implement alpha for the video driver MOUSE: Friendly names for mice where available MOUSE: Change default mouse index to port index This stops Vulkan validation layers from complaining about it MENU/OZONE/VULKAN: Casting to unsigned caused an integer overflow and after float promotion would lead to ‘x’ being a garbage value, leading to problems when this value was passed to vkCmdSetViewport. MENU/OZONE: Ensure the existence of values used in selection calculation MENU/REFRESH RATE: Fix double notifications with refresh rate settings ![]() MENU: Fullscreen resolution width/height settings no longer require ‘advanced settings’ LOCALIZATION: Fetch translations from Crowdin desktop file, it is possible to pin the application LINUX: In some Linux Desktop Environments, like Budgie, task bar feature is unable to pin applications. LOGGING: Starting logging and verbose mode before first config load LIBRETRO: Add environment callback for enabling core option menu visibility updates without toggling Quick Menu LIBRETRO: Fix RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE callback when runahead is enabled LIBRETRO: Core options category API implemented LIBNX/SWITCH: Fix layout not applied correctly and hangs when splitting joycons LIBNX/SWITCH: Fix poll missing for controller 2-8 INPUT/WINRAW: Add missing analog keybinds INPUT/WINRAW: Prevent Alt getting stuck when Alt-Tabbing INPUT/WINRAW: Trigger joypad driver reinit on DEVICECHANGE – avoids fullscreen toggle The coordinates are still using the old relative callbacks ![]() INPUT/WAYLAND: When possible, deprecated lightgun defines are replaced with the new ones. INPUT/WAYLAND: The driver now respects keyboard_mapping_blocked In the future support for multiple mouselike devices will need to be added, which is a bigger project Now, those other ports correctly report zero. INPUT/WAYLAND: Fixes a bug where the first player’s mouse, pointer, and lightgun are echoed to the other ports. INPUT/SDL2/WINDOWS: Fix keyboard event keycodes INPUT/UDEV: Limit udev device scan to subsystem ‘input’ #RETROARCH TURBOGRAFX CORE CONTROLLER CODE#AUDIO/WINDOWS/WASAPI: Stop deactivating audio on fast forwardĬHEEVOS: Hide challenge indicators when resettingĬHEEVOS: Support for more than 64 memory regionsĬHEEVOS: Automatically retry ‘http error code -1’ĬONTENT INFORMATION: Show content info label+path rows alwaysĬORE OPTIONS: Core option categories implementedĬORE OPTIONS: Add option to disable core option categoriesĭ3D10/11/12: Fix gfx_display_draw_texture – fixes OSK (On-Screen Keyboard) issuesĭATABASE: Fix heap-buffer-overflow when fetching CRC valuesĭATABASE/EXPLORE: Fix CRC32 reading in explore menuĭATABASE/LIBRETRODB: Fix writing of numerical valuesĭATABASE/LIBRETRODB: Fix libretro-db loading on big endian platformsĭUMMY CORE: Skip state_manager_event_ when core type is dummy, should skip warning spam ‘Implementation uses threaded audio. ![]()
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